Action RPG
An Action RPG for PC where the player is the last survivor of a once-flourishing village and must recover the four fragments of an ancient sword, fighting through its corrupted guards to reach the samurai boss. I worked as producer, project manager, level designer, and shader artist, building it alongside two collaborators: a sound designer and a C# programmer. It is where I practised running the full end-to-end production lifecycle with a small team.
Engaging Narrative and World-Building
Level Overview