Planet of Twins
Planet of Twins is an original single-player action-adventure game, inspired by Binary Land on the NES. You control two twins at once, Kai and Lyra, and they have to stay close to survive. The further apart they drift, the faster their shared health drains. Every system in the game is built around that one bond.
This is the project where every part of my background meets. I own the roadmap, run the sprints, do the playtesting, and track the KPIs end to end. I also build it: the systems below are ones I designed and wrote myself. I am the producer, the developer, and the player who cares about whether the game actually feels right.
A look at the game in motion:
How I Run It
The Core: One Player, Two Twins
System I builtEnemy AI: A Hybrid Brain Per Enemy
System I designed and wroteAbilities & Rescue Tension
Production Artefacts




