Gaurav KumarGame Producer Contact

Projects / Furry Escape

Shipped

Furry Escape

My first published game, and you can play it right here. A 2D hyper-casual platformer, released on Google Play and itch.io.

My role
Everything, solo
Released
January 2020
Platforms
Android and WebGL
Play it on
itch.io and this page
Engine
Unity 2D
Art
Photoshop and Illustrator

Play

Play it here

The WebGL build from itch.io, in a window on this page.

Move with A and D. It needs a keyboard, so play it on a computer.

Open it on itch.io

The game loads from itch.io when you press Play.

In short

What it is, and what I did on it

Hands-on

What I built

Three kinds of platform

One breaks after you land on it. One pushes you in the direction it is marked with. One follows your movement, and can trick you into the spikes.

Furry Escape: the hero between coloured platforms, spikes along the top
In playEach colour of platform behaves differently, and the spikes wait above.
The Furry Escape home screen: Play, Options, Quit
The home screenStraight into the game.
Furry Escape art
The artMade in Photoshop and Illustrator.
Read the full storyShow less1 min read

How it was built

  • Character movement and the platforms run on Unity's 2D physics, with my own scripts on top
  • The main menu uses Unity's UI buttons and leads straight into the game
  • High scores and game state are kept with PlayerPrefs

What it taught me

It was my first WebGL build, and my first time through the whole route from a project to two stores: the Android build for Google Play and the WebGL build for itch.io.

Contact

Gaurav Kumar

Game Producer. Based in Varanasi, India, and open to relocating.