This ia 2d side scroller game to learn how the games like special cybernetik attack team and meteoride from nes. I had alot of fun in making game art and putting it altogether to bring out as one. I also wanted to make better start game UI so i put alot of work in making that using Adobe Illustrator and Photoshop.
Objectives of this Project
The Main objectives of this projects were
- Implemented Infinite scrolling using Parallax scrolling for the scrolling effect.
- Designed and created simple but visually appealing Game assets and Environment using Adobe Photoshop and Illustrator.
- Developed Game Mechanics such as character movement, AI movements, and bullet spawning using Unity's 2D physics engine and custom scripts.
- Implemented increasing difficulty over time and designed a Main menu with random object movement across the screen.
- Programmed different enemies and player controls in Unity C# and Animated all elements including Gameplay and UI scenes in Unity.
- Used Unity's C# to develop the game, while also utilizing Version control system (Github) to keep track of the progress of the game as a solo developer.
Game Development and Mechanics
- Implemented Infinite scrolling using Parallax scrolling for the scrolling effect.
- Developed Game Mechanics such as Character movement, AI movements, and bullet spawning using Unity's 2D physics engine and custom scripts.
- Implemented Increasing difficulty over time.
- Programmed different Enemies and player controls in Unity C#.
- Used Unity's C# to develop the game, while also utilizing Version control system (Github) to keep track of the progress of the game as a solo developer.
Game Assets and Design
- Designed and created simple but visually appealing Game assets and Environment using Adobe Photoshop and Illustrator.
- Animated all elements including Gameplay and UI scenes in Unity.
- Designed an Animated Main menu that has random object movement across the screen.